top of page

Keepers is a management/survival game with RPG elements, like quests and turn based battle system, that uses board game codes. The main goal is to escort a character to its destination safely, without all your units dying (from battle or starving to death).

 

Keepers was made by a team of 4 programmers and 2 artists in 6 months using Unity.

Keepers is playable using the link on Créajeux webpage here !

Contribution :

  • Character Selection Screen

    • Cards/Characters/Levels Selection

    • Homemade Animations

  • Inventory :

    • CRUD

  • Interactions :

    • Glow on characters

    • Actions belongs to each character

  • User Interface :

    • Entity /Component

    • UI belongs to each character

  • Resource Management

    • Json stored information

  • Events

    • Gameflow : end turn, global event

  • Tutorial : Sequencer (starting it)

Github link :

bottom of page