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Slime Party is the project, i'm currently working on. It's a local multiplayer party game, up to 4 players, with 3D platformer mechanics and minigames. The adventure mode is mostly an exploration and collaborative oriented gameplay while minigames are competitive.

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It is meant to work on UWP so you would need a Xbox Contoller to test it.

 

Slime party is developed by 4 programmers and 2 artists using Unity.

Contribution :

  • Database : Data Structure, Polymorphous Approach

  • Adventure mode :

    • Level Design

    • NPCs : messages, behaviors

  • Player/Player Interactions

    • Impact Behavior

  • Player State/ Player Character

    • 3C fixes, better feeling

  • Mesh deformation

    • Vextex derformation on impact

  • Evolutions Management

  • Collectables :

    • Spawners

    • Points, Runes, Money and associated generic UI

  • First Minigame Implemented :

    • Minigame Clash

Github link :

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