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Rogue Light Collectables
It's a project made on Unreal Engine 4, using the template FPS, the goal is to reach the end of a procedural maze with only 10 lighting ammunitions.
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Rogue Light is a project that i've done on my own, it took me 4-5 days.
Github link (possibly not up to date) :
Contribution (aside FPS template):
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Level generation from Tilemap
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Level design tool Tileset :
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Layers
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User Interface
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Traps (Triggers) and Lasers (Raycast/Line Trace)
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Pick ups
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