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behind the scene

footage

destructible terrain
It's a project made on Unity, the goal of the exercice was to reproduce a worm-like game.
There are 3 maps and 4 weapons.
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Worms is a project that i've done on my own, it took me 2 days.
Github link (possibly not up to date
will be Monday 14/05/2018) :
Contribution :
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Gameflow
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Terrain Destruction:
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Polygon 2D and Pixel Transparency recalculation
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Database (WeaponType)
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Architecture (Controller/Character/Component)
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User Interface
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